It adds your DEX modifier to chance to hit and doesn't affect damage, And actually, in Kotor II it's possible to make I believe 5 times in a single round, though I believe only the physical classes can achieve that. As for weapons, you're right in your intuition that Unarmed is probably the way to go - especially if you can hold back his level to 6 before switching him over to a Jedi, as his Shield Breaker ability will more than make up for the lost damage to a few levels. A higher Wisdom Attribute means more Force Points. Other ranks are obtained at level 5 and 9. Having gained the required influence, I am now able to make Bao-Dur a Jedi Guardian. Last ranks damage is really awesome, especially when youll notice that even if enemies resist this Power, theyll still get the DoT if only for half of the damage. Secondary attributes are Charisma and Intelligence. 2023 GAMESPOT, A FANDOM COMPANY. This item will only be visible in searches to you, your friends, and admins. Now, in KOTOR2, I would switch my stance and go with a dex build. The Jedi class should be either Guardian or Consular. Gloves: Sith Power Gauntlets (Strength +3), Belt: GNS Strength Enhancer (Strength +4), Implant: Physical Boost D-Package (Strength +3, Dexterity +3, Constitution +3). The Scout is the best class for this build due to its Uncanny Dodge feat that reduces the DC (Difficulty Class) of throwing grenades accurately. ncdu: What's going on with this second size column? I have received many private messages about the guide and will use this site to make improvements since the original is now locked and could be better organized. Honestly once you have been able to upgrade to the point where you can get your lightsaber with these upgrades and have master speed the game is over. Just count with fact that it will eat your poor Force Point really fast. Important thing is that second rank grants your +1 Attack per round and second +2 Attacks. As you can see, I havent mentioned third companion. I went for Exile Crystal and Qixoni Crystal, but Qixoni can be replaced with any other which has more Damage. bro im a sentinal and i spam the LIVING HECK out of force speed and heal. Star Wars: Knight of the Old Republic is currently available on PC, PlayStation 5, Android, iOS, and Nintendo Switch. STR is probably your biggest stat being your damage output. I have two more builds to write, so look forward to Jedi Battlemaster and Jedi Shadow. It's understandable, this is a Star Wars game that lets the player create and play a Jedi. 'Just make sure you have it after you have gotten the, I find if one shouts pew pew pew then one is percived to be effective by distracting oneself, an others that may be watching. Each grenade is suited for a different purpose. The boss fight at Taris is particularly hard at a low level, even for the Soldier class. Then focus on increasing the character's Strength, Constitution, and Wisdom - don't neglect Charisma and Dexterity though. The best answers are voted up and rise to the top, Not the answer you're looking for? I'm just saying what I've seen in speculation. Wisdom and Constitution should also be raised. Force Push, Affect Minds, Valor, and Speed powers. So max all skills out. It allows for easily tripling the damage of weapons, and shouldn't be underestimated. Albino Member August 19, 2015 Excellent build. How to Get Mods on a Hardmod (Modchip) Original Xbox? Intelligence is the least important skill for a Guardian. This build is designed to take down other force users with ease. This will give the player's Jedi a lot more force points, but fewer feats. By Commandercup July 13, 2008 in Star Wars: General Discussion. As for stats I would concentrate on Dexterity, Strength and Constitution. What Is the Difference Between 'Man' And 'Son of Man' in Num 23:19? This update will add five additional builds that players might want to give a try. This is especially true if players pick the dark side. The consular build focuses on area damage (Force Lightning) and buffs with moderate melee capabilities. It dictates how much damage players deal to enemies (and how likely they are to hit them) while using melee weapons and lightsabers. but there is one thing that. What happens in KOTOR 2 if I kill one Jedi Master and spare 2? Do not become sith lord/jedi master as it is useless, go skills or sentinel class, Pro tip in k2 if you get the finesse perk you can make your hit chance and dmg scale off dex instead of strength. When you hit level 15 you can pick a prestige class. Will he be able to compete in terms of damage with other party members as an unarmed fighter though? New comments cannot be posted and votes cannot be cast, A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake*, Press J to jump to the feed. I'm on malachor V and I just can't get through Trayus academy -.-. His amazing 10 dextery also means he'll be getting hit a lot if he wears the Miner Outfit. In fact, with this game, it seems the possible variations for character builds seem endless. Am I understanding Kreia's lore about Revan correctly? In the case of the Guardian, players should choose the Jedi Weapon Master/Sith Marauder class for the sake of continuity. Focus on Ferocity Form which will give you another Attack per round and -2 Defense and Resilience Form for defense against Blasters. I mostly play character that heavily depends on Force so it was nice change. I uhMust have forgotten to reply to this. That said, if you need him to be a skilled tech specialist, you can do okay giving him a single lightsaber and focusing on feats like Dueling and Toughness - at that point, he's basically a tank, and you'll want to emphasize his survivability. Kind of an Eldritch Knight kind of thing. With this in mind, the Jedi Consular class is ideal for this build. This build produces hardy characters that are good with a lightsaber, force powers, and (later in the game) persuading others. This doesnt take into account your characters Unique crystal bonus as its variable. Just count with fact that it will eat your poor Force Point really fast. If armor, what powers should he take? Thanks to Speed Mastery and using my double-bladed lightsaber, I was a super hard hitting melee beast. How do you get out of a corner when plotting yourself into a corner. I am open to any and all comments, criticism, and input. Besides, it's better to beef up other Attributes like Strength and Constitution in the beginning. I think pretty much everything is answered in this. Whether a character will succumb to the dark side and become a Sith is also up to the player. It is designed with grinding out levels in mind to get max . Connect and share knowledge within a single location that is structured and easy to search. The different combinations of these six classes allow for a wide variety of options when building a character in KOTOR. Make sure to throw a point into the physical attributes (STR, CON, DEX) from time to time too. ALL RIGHTS RESERVED. Light side or dark side. This build makes a joke out of the highest difficulty, however it has no skills, having to rely on its' party to use Security, Computer Use, Repair, and other skills. This build uses the Scoundrel class for its Critical Strike and Scoundrel's luck ability; which eliminates the -5% penalty to Critical Strike. I happen to have a lot of experience with d20 tabletop games, which KotOR's character generation is based on. With some games, especially Bioware games, it pays to make a character good at communicating. Low Int means youll have just 1 skill point to distribute each level, so you can go either for Treat Injury for the early game or Persuade. I like persuade simply for its use in dialogue. This is a link to the guide, but be warned that it contains spoilers. This is mainly for its Rapid Shot ability, but also the Implants. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. A high Wisdom stat also makes it more likely that offensive Force powers will be successful when employed against enemies. It works for either light side or dark side, but dark side is the optimal choice. +2 Attacks per round! This is a good build to spend some (17) points on Repair to get HK 47. For the other two classes, you should pick either Jedi Weapon Master or Sith Marauder. My lightsabers and melee weapons do about 37.5 damage per strike (level 22, I had to play around with equipment to get enough skill equipment to craft the best stuff), 5 strikes per round (4 in Kreia's case, but you've got to love the extra XP), while he will be restricted to 1 attack per round. The damage done by them is extremely low in comparison to the damage of simply using your melee weapons. Look at your Wisdom too, since thatll help with your force powers. We've added a "Necessary cookies only" option to the cookie consent popup, Screenshot of the Week #85 [Submissions Closed - Vote Now!]. 2 Award Favorite Share Introduction Normally, my Jedi use double-bladed lightsabers with Master Flurry and Master Speed to dish out a preposterous 5 attacks per round, which is enough to kill most opponents in 1 or 2 rounds (especially if they've been caught in a Stasis Field); but one cannot cast Master Speed with armor on. Thanks! Can't even beat Vrook with this build. Could I do this exact build but with Melee weapons? Head: Rebreather Mask (Immunity: Poison, Constitution +1, Regeneration 1) Because it has some cool look. Darth Malgus fits the idea very well. Take the Dueling feat, and the Flurry and Toughness feats make this build even deadlier in battle. Fans must speak to Kreia, who will give players the option to select one of three possible choices: Regardless of their chosen class up to this point, players can select any of the three above options. There are six of these three light side and three dark side. I still wouldn't take him past level 10 or 12 as a tech at an absolute maximum though. You probably don't really need them as a guardian, but if you want to use offensive powers they are worth a couple points. The choice of Force powers will depend on the Jedi Exile's alignment. She couldn't even touch my dex monkey, whereas the strength build had to constantly stop for healing. All trademarks are property of their respective owners in the US and other countries. Please see the. This build has a force power difficulty class of 49, meaning you have a 50-80% chance of afflicting him with force kill. Network N Media earns commission from qualifying purchases via Amazon Associates and other programs. The Weaponmaster and the Sith Lord are the 2 strongest classes in the game. in History, minored in Political Science I have lived in the Houston TX area my whole life; love the wintershate the summers. How can I tell companion influence level in KotOR 2? *, Any questions, comments must be forwarded to the original content creator at. Both builds will trivialize the end boss.. This build is best when the character starts as a Scoundrel and then picks the Consular Jedi class later. The combat is boring and you pretty much become invincible with any build. Nevertheless, as Guardians, the idea is to hopefully eliminate enemies quickly before they have too many chances to inflict significant damage. Rebreather Mask (Immunity: Poison, Constitution +1, Regeneration 1) Because it has some cool look. I have conducted scholarly research on, and written about, the use of ballooning for reconnaissance purposes during the U.S. Civil War, tort reform, voter initiatives and referendums, the formation of civilization, Ancient Rome, Mesopotamia, and the major religions. Pocket Tactics is the world's number one mobile games site. However, it's highly recommended to stick with one's chosen class, especially for a beginner. Your Heavy Armor prevents you from using certain Powers like Speed right? How can I make Bao-Dur an effective Jedi Guardian? This build also uses the two-weapon fighting feat - though picking the Dueling feat is also canonical. Star Wars: Knights of the Old Republic 2 builds | Pocket Tactics. Consular. The Workbench is a feature I see as one of the most important for increasing your power late-game. These classes each provide different skills and bonuses. Valve Corporation. Cookie Notice So I just recently played through KOTOR for the first time and I made a Light Side Jedi Soldier/Guardian. what do you recommend having in your party ?! RELATED: Hilarious Star Wars: Visions Memes Only True Fans Understand. i like to use Thon or Area Jeths robe, The Quickness D package, Stabilizer mask, Ceremonial shield and Ossluks gloves (cause i feel bad for the lil bug). This is solely because the Guardian class gets the Force Jump feat. There are three different potential . Two-weapon fighting lets players dual wield blasters which is what players want. This build is also fully capable of simply dueling the final boss in. The Force Build combines the Soldier and Consular classes. All of these need to be raised to, or above, 15. Bao Dur is a pretty unorthodox character and requires a little thinking outside the box. What you want to do is to build Kreia up for Buffs. Aim for a balanced set of attributes, and a mix between combat and support feats and powers. Let Kreia buff you up with all possible buffs and then let her cast some Lightings on your enemies. Honestly your kinda build won't be very useful skill wise so you can invest your points wherever you'd like. Master the initial Two-Weapon feats and choose one attack feat to master; they all work well enough. All rights reserved. Theyve got a decent class feat that diminishes the effects of attacks that cause fear or stun your character. Star Wars KOTOR II Guardian Build Guide If you are going to play as a JEDI GUARDIAN and then become a JEDI WEAPONSMASTER then here is guide to light the way. strength dex cons ?! Top work on the concept,presentation and delivery. All you have to do is use master speed and then use master flurry on an enemy and you have a combined 5 attacks per round on an opponent and with your lightsaber doing about 20-60 damage per hit and having 5 attack chances per round nothing can stop you. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. This allows for 2 extra attacks per round and a +4 defense buff. Slinging Force powers and swinging dual lightsabers. I'm actually doing a cross-class character with a Guardian and a Master hybrid. Providing guides for the biggest and best iOS and Android games, reviews of all the latest titles, and news stories to keep you up to date. Single Lightsaber I went for Exile Crystal and Qixoni Crystal, but Qixoni can be replaced with any other which has more Damage. This Google site will serve as the most up-to-date version indefinitely. Players want to take two-weapon fighting, Flurry, and Heavy Armor Proficiency for the Sith Mask. Weve even taken the time to consider which prestige class is the best to aim for when you hit level 15, and whether you should focus on the light or dark side of the force. What do you guys reccomend? Players will need to increase this build's Charisma and Intelligence - the Intelligence is needed to increase the number of skill points players can allocate to Persuade. The Speed Demon build is designed to speed across the battlefield with such speed that the enemy won't know what hit them. - Huge thanks to my newest channel member - Dan Cohen - Meatbag Star. Star Wars: Knights of the Old Republic (KOTOR) allows players to create their own character when starting a new game. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Acidity of alcohols and basicity of amines. I think the sticky has some good recommendations but here is my opinion: Instead of putting points into CON at those levels you can just gain influence with Han Harr and subsequently Kreia (it's a whole mini story/lesson thing) and that nets you two or three points to your CON. Kotor 2 Jedi guardian build all stats I want a really good Jedi guardian build but I want all my stats to be really high, I get confused with this part. Players will also want to max out their Force Resistance power. CON affects your health and somewhat more importantly the implants you can equip. Read More . When you're building one you should think about focusing on Strength, Dexterity, and Constitution. As a guardian you probably only have one point to put in each level. A player can focus on blasters, grenades, or lightsabers. As for feats go def need finesse with lightsabers (don't waste a feat point on melee finesse as you'll need a lightsaber to do max damage), also use Toughness (max it out), Lightsaber mastery (max it out), Flurry (max it out as this is the most important feat for me personally), Two weapon fighting (max it out), and i personally use my remaining feats to max out conditioning/empathy and make sure to allow access for medium armor use.

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kotor 2 guardian build