undefined reference to _imp____glutinitwithexit 12sabel by benedicto cabrera description

spelling and grammar. The other errors are because the program isn't linking with openGL libraries. If you dont know how to do that just add the following lines in your source code: I know that this question is over 3 years old. What sort of strategies would a medieval military use against a fantasy giant? Note that the __glut*WithExit routines should NEVER be called directly. Maybe you need to check how the dll is being used. I'm trying to get freeGLUT to work with MinGW. Now you should not receive the undefined reference to __imp_gl* errors. As a quickfix you can obviously rename this either in the project settings or rename the file itself. Third, if you're using glut then the lib is (usually) called glut32, not glut, so check what the name of the .lib or .a file actually is. This is a quick answers forum. Looks like your connection to Qt Forum was lost, please wait while we try to reconnect. Polecam rzuci okiem na QOpenGLWidget. > undefined reference to `__imp_glutInitWindowPosition', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0x196): In particular, atexit callbacks registered in the executable will not be called if GLUT calls its (different) exit routine). Press J to jump to the feed. You could use either SDL (, http://www.allegro.cc/forums/thread/596253, http://www.levelbylevel.com/tutorials/opengl-c-and-glut-using-codeblocks-and-mingw-updated/, http://hubpages.com/hub/How-to-set-up-you-CodeBlocks-for-openGL-lasthopez, Visual C++ Express or Visual Studio are mostly Microsoft specific, Code::Blocks is up-to-date, DevC++ isnt and I have the recent version of Code::Blocks right now. On Windows 7 64 bit and Windows 10 32 bit. Get a virtual cloud desktop with the Linux distro that you want in less than five minutes with Shells! Well, its probably not the same problem, but the first thing I do when I get a slew of similar type errors, I check to make sure my Library files are properly set up. I'd rewrite some of the CMakeLists.txt as follows: Now, with this (or before this) I'd activate CMAKE_EXPORT_COMPILE_COMMANDSlink and CMAKE_VERBOSE_MAKEFILElink and run the build again, just to see exactly what gets compiled/linked. spelling and grammar. mingw building error: undefined reference to `__chkstk_ms'. #pragma comment(lib,"glaux.lib, =>>=>>=>>C/C++=>>=>> _DENUG, #include , https://blog.csdn.net/zhongjling/article/details/7532128, http://apps.hi.baidu.com/share/detail/31027308. I've installed MinGW on my XP64 machine, along with GLUT. > undefined reference to `__imp_glutInitDisplayMode', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0x171): EDIT: awesome article on CMake shared/static builds link. How do I connect these two faces together? Programming requires a great deal of brainpower and attention to details. But I could suggest alternate libraries for window management. I don't have that source so I cannot be certain of precisely what's required. Provide an answer or move on to the next question. Qt 3D scatter graph: how can I adjust the scale of an axis. The nature of simulating nature: A Q&A with IBM Quantum researcher Dr. Jamie We've added a "Necessary cookies only" option to the cookie consent popup. windows rev2023.3.3.43278. First confirm that you have a OpenGL32 and FreeGLUT library. I've done this successfully on Mac OSX El Capitan, but have problems on Windows 7 using mingw. Summary [93/129] Linking C executable tools\\tiffgt.exe FAILED: tools/tiffgt.exe (I'd even consider thinking about the lib prefix (that's also added on certain platforms). UNSOLVED OpenGL fixed function in Qt 5.7.0 Build Issue. CLion + MinGW Test CMake run finished with errors. +1 (416) 849-8900, > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0x4c): The library name given above is the one that's relevant when using Microsoft compilers. With windows and Linux library files: And I am using MingW for the toolchain: The issue I am having is the fact that My Cmake file is doing something wrong, I got the includes to work just fine but there is some issue with linking. 20 Bay Street, 11th Floor Toronto, Ontario, Canada M5J 2N8 Jaki jest sens si meczy z mieszaniem tych dwch bibliotek, tym bardziej jeli projekt ma by may? There is a very prominent menu item at the very top of your program IDE called "Project". polymorphic functions), Polynomial operations using operator overloading. Obsug okien, klawiatury i kontekstu OpenGL masz bezporednio w Qt. In search directories > linker I put the folder address that contains freeglut's 64bit libraries. Not so "crazily non-specific and unhelpful". opengl32 In 'other linker options' i put . 2) I'd do something like the following: set CMAKE_VERBOSE_MAKEFILE if you're using make (or ninja) and . it's not linked in at all. The content must be between 30 and 50000 characters. Does the author's website where you got it from have any "how to use & compile instructions"? lol but now i have these errors. Do you definitely have the most recent version of Code::Blocks, as those errors appear to be in the OpenGL headers themselves. That requires users supply a non-standard option. Unfortunately (as expected), they did not work, none of them, from the simplest code to the more complex stuff, compile errors everywhere (usually starting with "___IMP___" for some reason), Here's the build log for tut01_intro\triangle.cpp: Press question mark to learn the rest of the keyboard shortcuts Further to <<_Superman_>>'s suggestion - since you're using Code::Blocks on Windows, your most likely compiler chain is MinGW. Understand that English isn't everyone's first language so be lenient of bad Hey OpenGL Programmers and C++ Users I am new with OpenGL and this OpenGL Forum yet So i use Dev C++ and i get installed FreeGLUT on Windows XP (at home i work on windows 7 and 10) Now i try if opengl works on Dev Answered by Stinomus 11 in a post from 13 Years Ago. Copyright 2023 www.appsloveworld.com. Why is there a voltage on my HDMI and coaxial cables? Pythonc ++noob MinGWfreeglut , 64.dll glut.hgl.hglu.h , System32SysWOW64glut32.dll, cedet-semanticparsinglinuxjiffies.hsemantic-idle-summary-idle-function-Arithmetic error, Visual Studio 2013 ExpressWindows XPbuild, pipeC.Net Compact Framework, SetWindowsHookEx + WH_CBT less, MinGWGLUT'_imp ____ glutInitWithExit @ 12'. To learn more, see our tips on writing great answers. watch the verbose compiler/linker output. Open the codeblocks editor and open your file/project. xlscsv, ^0^: Only users with topic management privileges can see it. undefined reference to `__imp___glutInitWithExit' fatal error: GL/glut.h: No such file or directory. Browse other questions tagged, Where developers & technologists share private knowledge with coworkers, Reach developers & technologists worldwide. For example, for #include <gl/gl.h> I make sure I have 'opengl32.lib' referenced. Undefined References to _imp____glew* functions with minGW gcc MinGW64 undefined reference linking yaml-cpp program with mingw-w64 + cmake Linking issue with libcrypto: undefined reference to `__imp__CertFreeCertificateContext' MinGW and GLUT undefined reference to '_imp____glutInitWithExit@12' mingw64 . The trick is to remember that if you use any functions from included header files that . Using Visual C++, I check under Project->Settings, and hit the Link tab. Although I linked files bit differently in DevC++, there were no errors or warnings. 1>test.obj : error LNK2019: SiftGPU96, opengl OpenGL, openGL glu32 logs.zip collected by media-autobuild suite, [93/129] Linking C executable tools\tiffgt.exe, cmd.exe /C "cd . Did you not get this issue in DevC++? [106/123] oslc emitter FAILED: src/shaders/emitter.oso C:/_/mingw-w64-openshadinglanguage/src/build-CLANG32/src/shaders/emitter.oso cmd.exe /C "cd /D C . You need to link to the GL library. Re: undefined reference to glClear. Do you need your, CodeProject, I have read the included instructions for the Lib and they're very clear in what you need to do. If you get undefined references to functions when trying to statically link freeglut into your application, check your preprocessor definition and linker flagsstatic linking will fail if you forget to define "FREEGLUT_STATIC", or if you have defined it but are linking against wrong libraries. Select the top option in the tree on the left - it'll be your project name (don't selct Release or Debug, since that will only add the library to either one of the build configurations. Some stuff I'd do before anything else: 1) remove the .a in the names of libraries, you have both a shared and a static library, let cmake add the extensions for you : The error messages indicate that your build expects to link with the dynamic (DLL) version of the freeglut library, FWIW. CrazyEddie: "I don't like GUIs". , _13754: does devcpp 5 already link them or somethin? 132. That solved the trouble in Codeblocks and OpenGL Glut project for me, I had add also #include in First line of the code. Some compilers don't like not having a '\n' at the end of the file. I had similar problems using MinGW, which I believe Dev C++ is built around and this solved my link problems. However, linking OpenGL & GLUT turns out to be very frustrating - things just dont work. @AlexReinking I'd love to see more of these articles, nice work! How did you setup the project? Doing the reverse will again show those errors. Windows 7 32bit, Qt 4 and 5. #!/bin/bash. Geez i have one thing after the next I have the following errors when i try to compile the example for ofxXmlSettings with some modifications. I use Code::Blocks, because I want to create as portable code as possible (OpenGL/GLUT is used for the same reason) and to my knowledge, Visual C++ Express or Visual Studio are mostly Microsoft specific - or, are they? Do you need your, CodeProject, > undefined reference to `__imp_glVertex3f', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0xe7): undefined reference to WinMain@16 when using boost with MinGW. I have no idea, I downloaded all the freeglut files and installed them where I had to install them and this is a linker issue, there is no glut.cpp to my knowledge, it's a dll. Re: undefined reference to glClear. people to yell at you for not paying attention!! My case : I switched the lib files and bin file from 64bit to 32bit. Chances are they have and don't get it. What is an undefined reference/unresolved external symbol error and how do I fix it? I did some research, tried this one out: Can you be more precise about the problems you are having? I believe I am telling about well known but not solved problem: when compiling there are comes errors: [Linker error] undefined reference to `__glutInitWithExit@12' and etc. Re: Linker error: undefined reference to symbol 'glClear'. January 12, 2004 08:22 AM. If a question is poorly phrased then either ask for clarification, ignore it, or. +1 (416) 849-8900. How to link libraries with NetBeans? there since 2004-03-07.unless you want. Author. Select the top option in the tree on the left - it'll be your project name (don't selct Release or Debug, since that will only add the library to either one of the build configurations. 1. some of the glut functions arent working like glutCreateWindow and some of the gls arent working here are the errors score:3 . My Cmake file below: cmake_minimum_required(VERSION 3.6) I know that this response is over 3 years removed form the original posting, but I ran across this posting while researching and wanted to offer a response. Oh, and Code::Blocks is up-to-date, DevC++ isnt and I have the recent version of Code::Blocks right now. For example, for #include I make sure I have opengl32.lib referenced. Need to see your code in order to say what you are doing wrong. && E:\MABS\msys64\mingw32\bin\ccache.exe gcc -mthreads -mtune=generic -O2 -pipe -Wall -Winline -W -Wformat-security -Wpointer-arith -Wdisabled-optimization -Wno-unknown-pragmas -Wdeclaration-after-statement -fstrict-aliasing -O3 -DNDEBUG -pipe -static-libgcc -static-libstdc++ tools/CMakeFiles/tiffgt.dir/tiffgt.c.obj -o tools\tiffgt.exe -Wl,--major-image-version,0,--minor-image-version,0 libtiff/libtiff.a port/libport.a -Wl,-Bstatic -lglut -Wl,-Bdynamic -lopengl32 -lglu32 -Wl,-Bstatic -lz -ljpeg -llzma -lzstd -Wl,-Bdynamic -lkernel32 -luser32 -lgdi32 -lwinspool -lshell32 -lole32 -loleaut32 -luuid -lcomdlg32 -ladvapi32 && cd . Start up code::blocks and choose Create New Project and then choose Glut / Glut Project. gcc undefined reference even though ld finds the library and it contains the desired function. So, I created a new empty project and in 'build options' > search directories > compiler I put the folder adress that contains freeglut's include files. now that im usin the new devcpp i have these errors, [Linker error] undefined reference to `__glutInitWithExit@12, [Linker error] undefined reference to `__glutCreateWindowWithExit@8, [Linker error] undefined reference to `__glutCreateMenuWithExit@8, [Linker error] undefined reference to `glShadeModel@4, [Linker error] undefined reference to `glClearColor@16, [Linker error] undefined reference to `glClearDepth@8, [Linker error] undefined reference to `glEnable@4, [Linker error] undefined reference to `glDepthFunc@4, [Linker error] undefined reference to `glHint@8, [Linker error] undefined reference to `glClear@4, [Linker error] undefined reference to `glLoadIdentity@0, [Linker error] undefined reference to `glutSwapBuffers@0, [Linker error] undefined reference to `glViewport@16, [Linker error] undefined reference to `glMatrixMode@4, [Linker error] undefined reference to `gluPerspective@32, [Linker error] undefined reference to `glutFullScreen@0, [Linker error] undefined reference to `glutReshapeWindow@8, [Linker error] undefined reference to `glutInitDisplayMode@4, [Linker error] undefined reference to `glutGameModeString@4, [Linker error] undefined reference to `glutGameModeGet@4, [Linker error] undefined reference to `glutEnterGameMode@0, [Linker error] undefined reference to `glutInitWindowSize@8, [Linker error] undefined reference to `glutDisplayFunc@4, [Linker error] undefined reference to `glutReshapeFunc@4, [Linker error] undefined reference to `glutKeyboardFunc@4, [Linker error] undefined reference to `glutSpecialFunc@4, [Linker error] undefined reference to `glutMainLoop@0 ", ok lol i think it deffinately has sumtin to do with headers or the dlls but see in devcpp 5 i havnt seen one GL dll in the directories of devcpp except 2 for like c++, [QUOTE]Originally posted by oGL_nEwB: Hi, folks, I installed a new IDE called Code::Blocks after using DevC++ quite a while and now Ive almost completely moved to use Code::Blocks. Linking problem in Code::Blocks with Ope - C++ Forum Undefined reference to random - jkbankexams.com exit routine). MinGW and GLUT undefined reference to '_imp____glutInitWithExit@12', C++ error: undefined reference to 'clock_gettime' and 'clock_settime', C++ Undefined Reference to vtable and inheritance, Undefined reference to _Unwind_Resume and __gxx_personality_v0, undefined reference to `pthread_create' Error when making C++11 application with ASIO and std::thread, Undefined reference to 'dlsym' and 'dlopen', undefined reference to and non-virtual thunk to, Undefined reference to `typeinfo for class' and undefined reference to `vtable for class', MinGW + Boost: undefined reference to `WSAStartup@8', Ubuntu 13.10 C++ OpenGL GLUT - linking issues - undefined reference to `glClearColor', SDL 2 Undefined Reference to "WinMain@16" and several SDL functions, Undefined reference to `yylex' in yyparse() while compiling using g++, bison and flex, undefined reference to `boost::chrono::system_clock::now()' - Boost, and cpp-netlib, Undefined reference to boost::python::detail::init_module and friends, Undefined reference to QMediaPlayer and QVideoWidget, Undefined reference error with new filesystem library and clang++7, GLEW and glfw compile error: undefined reference to symbol 'XConvertSelection', Link error: undefined reference to EVP_CIPHER_CTX_ and EVP_CIPHER_CTX_init, undefined reference to constructors and destructors, undefined reference to WinMain@16 when using boost with MinGW, gcc undefined reference even though ld finds the library and it contains the desired function, mingw building error: undefined reference to `__chkstk_ms', undefined reference to `libintl_gettext' with MinGW/MSYS and CMake, Fixing undefined reference to dlopen and dlcose, undefined reference to `__sync_val_compare_and_swap_4' error at compilation, using gcc 4.1.1 and 4.2.0 for Sparc v8 target, undefined reference to `WinMain' : When using Cygwin, SDL2 and Netbeans. 1)click "Project -> Build Options", click the "Linker" tab. Please elaborate and be specific. Make sure it is before the glut include as above. Recovering from a blunder I made while emailing a professor, ERROR: CREATE MATERIALIZED VIEW WITH DATA cannot be executed from a function, Is there a solutiuon to add special characters from software and how to do it. Error with GNU Linker (MingW Version) ld.exe File Format Not Recognized, Hot to repeat a value on top in notepad from datatable, Problem with configuring the source code with mingw "help", Text render difference between Notepad and Notepad ++. Now let's move to the glut errors i.e. This Everything is there, you just need to take the time to follow them. ok that solved the exit problem Is it correct to use "the" before "materials used in making buildings are"? Does a summoned creature play immediately after being summoned by a ready action? Search. Why are Suriname, Belize, and Guinea-Bissau classified as "Small Island Developing States"? What you need is to add the -lGL in your linker options. Why does Mister Mxyzptlk need to have a weakness in the comics? and everyone always gives really stupid non-answers. Does Counterspell prevent from any further spells being cast on a given turn? o and this is with the newer devcpp. I'm asking because I've already tried a ton of sites, multiple times and there is no clear solution, at least to my knowledge. If you are using MinGW then these should be located in the lib directory with the names of either "libopengl32.a" and "libfreeglut.a"/"libglut32.a"(if you are using glut) or "opengl32.lib" and "freeglut.lib". think I'm just going to stick with sh*tty visual studio, totally unhelpful. if so maybe try to create a shell script file and using g++ function build those files using the shell script file. For almost any file in my 'Include' headers, I make sure I have the right '.lib' file listed. It is suggesting that you are missing a file in your sol'n is the glut.cpp file included in the sol'n? C. ChrisW67 19 May 2013, 15:35. Youd have to setup your development software to look in the directory where the files are kept. Nope, crazily non-specific and unhelpful. You need to configure your Fortran project properly. Why are non-Western countries siding with China in the UN? Move the cursor to the end of the last line of your program, press the Enter key, then save. There are precompiled MinGW binaries linked on the project page, you can also compile the library yourself. */, #define GLUT_DISABLE_ATEXIT_HACK, http://apps.hi.baidu.com/share/detail/31027308, qq_36674060: after the edit, what is actually inside those folders with, (But I upvoted your answer nonetheless, welcome to StackOverflow!). Are you getting some compiler/runtime errors? I use Code::Blocks, because I want to create as portable code as possible (OpenGL/GLUT is used for the same reason) and to my knowledge, Visual C++ Express or Visual Studio are mostly Microsoft specific - or, are they? Start the IDE, press Alt-P, go to the "Parameters" tab, and enter the proper linker options in the "Linker" field: -lglut Whether you are a digital nomad or just looking for flexibility, Shells can put your Linux machine on the device that you want to use. GLUT 3.7 has its own built-in workaround where the executable's "exit" function pointer is covertly passed to GLUT. But in case you haven't, go give it a try and also download the latest version of FreeGLUT binary release which is 3.2.1 from their official website. Make sure all libraries and setttings are the same. Normally it is C:\Dev-Cpp\include\GL. What are the differences between a pointer variable and a reference variable? I'm a student working with OpenGL in C++. Then link your code to freeglut (libfreeglut.a) and it should work. As a windows application or console? Undefined reference - should there be a difference between `a = -b;` and `a = -1*b;` and `a = 0-b` in C++? #include 2)In the Link Libraries box, add the path to all the *.lib & *.dll files listed above, so there will be 6 paths you will add. Thanks for contributing an answer to Stack Overflow! Hi, I do not want to use visual studio express because microsoft just wants your cc and they are trying to kill opengl so there is no point to use their compiler. 1 310 720, 1.1:1 2.VIPC, __imp____glutInitWithExit@12, OpenGLglut __imp____glutInitWithExit@12__imp____glutCreateWindowWithExit@8 #include #ifndef GLUT_DISABLE_ATEXIT_HAC. it isn't. i have dled also the glut libraries and the dlls and so on, well? I mentioned that it might be depricated because looking back at my past projects I saw that I had it commented out with a note saying "Not Needed". and this is the console message I get: I'm sure the issue is with linking the libraries, but I don't understand why some of the freeglut functions work regardless, which makes me think that I must have done something right somewhere. And it worked. To avoid the atexit workaround, #define GLUT_DISABLE_ATEXIT_HACK. If you installed OpenGL correctly, the .dlls ARE there somewhere. (1)My version of Dev-Cpp is 4.9.9.2. Something with the naming is indeed wrong here, this could be a CEGUI bug in the configuration you use. Linking. I was experiencing the same problem as you when I first used FreeGLUT. > undefined reference to `__imp___glutCreateWindowWithExit', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0x8e): You may have figured it out. One workaround to this issue is requiring users to always link with the same CRT as GLUT is compiled with. after i have linked -lopengl32 -lglu32 #pragma comment(lib,"opengl32.lib") Brought to you by: dcnieho, fayjf, fayjf2, jtsiomb, sjbaker. After spending the last four hours trying to get this working, I'm resorting to asking for help. Asking for help, clarification, or responding to other answers. c++ - MinGW GLUT '_imp____glutInitWithExit@12' c++ windows glut freeglut windows64 Pythonc++ ", E:/MABS/msys64/mingw32/bin/../lib/gcc/i686-w64-mingw32/9.2.0/../../../../i686-w64-mingw32/bin/ld.exe: tools/CMakeFiles/tiffgt.dir/tiffgt.c.obj:tiffgt.c:(.text.startup+0x28b): undefined reference to `_imp____glutInitWithExit@12', E:/MABS/msys64/mingw32/bin/../lib/gcc/i686-w64-mingw32/9.2.0/../../../../i686-w64-mingw32/bin/ld.exe: tools/CMakeFiles/tiffgt.dir/tiffgt.c.obj:tiffgt.c:(.text.startup+0x567): undefined reference to `_imp____glutCreateWindowWithExit@8', CPPFLAGS: -D_FORTIFY_SOURCE=0 -D__USE_MINGW_ANSI_STDIO=1, CFLAGS: -mthreads -mtune=generic -O2 -pipe, CXXFLAGS: -mthreads -mtune=generic -O2 -pipe, LDFLAGS: -pipe -static-libgcc -static-libstdc++. __imp_glut* errors. For almost any file in my Include headers, I make sure I have the right .lib file listed. OpenGL fixed function in Qt 5.7.0 Build Issue. If the executable is linked with a different CRT from the GLUT DLL, the GLUT DLL will not share the same CRT static data seen by the executable. By clicking Post Your Answer, you agree to our terms of service, privacy policy and cookie policy. since the thread you posted to has been. ], ok i have dled the nehe 1st tutorial for glut based and i have tried to compile it in devcpp and those are the errors i get. it's not like you were helpful anyway dude, I've already dealt with days of "it's so simple you just need to follow this haha it's so easy". Undefined reference to `__imp___glutInitWithExit' and others, but library is linked, How Intuit democratizes AI development across teams through reusability. [edit:] "undefined reference" is saying it can't find what is referenced in the glut.f header file. With over 10 pre-installed distros to choose from, the worry-free installation life is here! glut32.dllSystem32SysWOW64, c++ - MinGW GLUT '_imp____glutInitWithExit@12' Stack Overflow Or (and this is what I do to prevent any doubt), I simply take the important dll files (glut32.dll, opengl32.dll, etc), and copy them into my Windows/System folder. . The best way to start a new Fortran project is to use the "Fortran application" template: belajar1.cpp:17:3: warning: no newline at end of file. [This message has been edited by soft peach (edited 02-04-2004). Don't tell someone to read the manual. You need to add more information like what were you trying to do? It says as a linker error this: c:\documents and settings\dylan snowden\desktop\my stuff\my c++\open gl\my opengl\glcode.o(.text+0x17):glcode.cpp: undefined reference to __glutInitWithExit@12' c:\documents and settings\dylan snowden\desktop\my stuff\my c++\open gl\my opengl\glcode.o(.text+0x3b):glcode.cpp: undefined reference to__glutCreateWindowWithExit@8 Why is SDL so much slower on Mac than Linux? Did you put the -lopengl32 -lglu32 -lglut32 in the correct location in the linker options? On Debian Stretch, compiling CB Trunk against wxWidgets 3.0. I really want to spread some modern CMake practice, and who knows it may lead you to solving the issue you have. #include This content, along with any associated source code and files, is licensed under The Code Project Open License (CPOL). Using Visual C++, I check under Project->Settings, and hit the Link tab. exit.c:(.text.exit+0x18): undefined reference to `_exit' collect2.exe: error: ld returned 1 exit status While testing I compiled a simple hello World using arm-none-eabi-gcc This was successful after adding --specs=nosys.specs to the command. You made reference to not being able to find .dll files installing OpenGL provides you with the .dll files you need, but it doesnt necessarily put them anywhere where theyd be easy to get at.

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undefined reference to _imp____glutinitwithexit 120 comments

undefined reference to _imp____glutinitwithexit 12